![]() New Effect: Ability icon border now flashes when the ability is castable at maximum stacks.Bug Fix: Fixed a bug where it was missing its VFX.Brand new arrow model that indicates a clearer hitbox.Cleaned up unnecessary noise and created a sharper projectile.Basic attack made more frosty with an updated arrow model.New Effect: Now resets Ashe's basic attack timer, instead of reducing her next basic attack's delay to 40% if currently any higher.Enhanced slow increased to 40% − 60% (based on level) from 30% − 60% (based on level).Slow increased to 20% − 30% (based on level) from 15% − 30% (based on level).Bug Fix: Enemies spotted by Hawkshot no longer have the vision Eyes above their heads until the end of the game.Bug Fix: Runaan's Hurricane's bolts now properly use the skin's VFX.Bug Fix: Runaan's Hurricane's Wind's Fury's damage now properly takes under consideration the future levels of Ranger's Focus.Base attack damage reduced to 59 from 61.Number of arrows changed to 7 / 8 / 9 / 10 / 11 from 9 at all ranks.New Effect: Basic attacks against enemies affected by Frost Shot no longer deal bonus damage based on her crit chance if she owns Guinsoo's Rageblade or Rageknife.Bug Fix: Fixed a bug where it could be cast while it's on cooldown if it was leveled up and cast at the same time.Cooldown reduced to 80 / 70 / 60 seconds from 100 / 80 / 60.Mana cost changed to 75 / 70 / 65 / 60 / 55 from 70 at all ranks.Bug Fix: Sound effects no longer stop playing if it was leveled up to rank 2 on-cast.Magic resistance growth increased to 1.Health growth increased to 101 from 87.Bonus attack speed increased to 25 / 32.Base mana regeneration increased to 7 from 6.Mana regeneration growth increased to 0.Cooldown increased to 100 / 80 / 60 seconds from 80 / 70 / 60.Duration increased to 6 seconds from 4.Bonus damage increased to 115% from 110%.Bug Fix: No longer leaves critical strike VFX on enemies that are revealed.Stacks of Focus will not be granted when attacking structures. The flurry applies against structures.The flurry will trigger on-hit effects once to each enemy hit, but no more than 3 targets per attack. ![]()
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